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J. KIMS Technol > Volume 14(3); 2011 > Article
Journal of the Korea Institute of Military Science and Technology 2011;14(3):423-431.
DOI: https://doi.org/10.9766/KIMST.2011.14.3.423   
A Study on Warfighting Experimentation for Organizing Operational Troops
Yong-Bin Lee, Bong-Jin Yum
KAIST
작전부대의 인원편성 최적화를 위한 워게임 전투실험 방법에 대한 연구
이용빈, 염봉진
한국과학기술원 산업 및 시스템 공학과
Abstract
Warfighting experimentation is an important process for identifying requirements against changing military environment and for verifying proposed measures for reforming military service. The wargame simulation experiment is regarded as one of the most effective means to warfighting experimentation, and its importance is increasing than ever. On the other hand, the results of wargame experiments could be unreliable due to the uncertainty involved in the experimental procedure. To improve the reliability of the experimental results, systematic experimental procedures and analysis methods must be employed, and the design and analysis of experiments technique can be used effectively for this purpose. In this paper, AWAM, a wargame simulator, is used to optimize the organization of operational troops. The simulation model describes a warfighting situation in which the 'survival rate of our force' and the 'survival rate of the enemy force' are considered as responses, 'the numbers of weapons in the squad' as control factors, and 'the uncontrollable variables of the battlefield' as noise factors. In addition, for the purpose of effective experimentation, the product array approach in which the inner and outer orthogonal arrays are crossed is adopted. Then, the signal-to-noise-ratio for each response and the desirabilities for the means and standard deviations of responses are calculated and used to determine a compromise optimal solution. The experimental procedures and analysis methods developed in this paper can provide guidelines for designing and analyzing wargame simulation experiments for similar warfighting situations.
Key Words: Warfighting Experimentation, Wargame Simulation, AWAM, Design of Experiment


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